Game Development · RP-GD-0024
Amr Elkhawaga
MidXR / VR / AR Developer
Unity simulation and VR engineer: multiplayer Quest games, military training sims and hardware-linked VR
- Identity verified
- Remote Pro Ai team member · under contract
Availability on request
- 2yearsprofessional experience
- MidSeniority level
- UnityPrimary stack
- CairoBased in · Egypt · GMT+2
Amr Elkhawaga
Profile summary
Unity and C# engineer building VR simulations and games for Meta Quest and mobile. Delivered VR mortar and M1A1 tank gunnery trainers for the Egyptian Military Academy with hand tracking, ballistic mechanics and Oracle-backed trainee management, and linked a VR shooting trainer to an Arduino haptic vest over Bluetooth. Now builds spectator tooling, server-delivered maps and spatial-anchor alignment for War End Game, a multiplayer VR title on GameServer 2.0. Strong in performance optimization, object pooling and REST-driven content delivery.
Languages
- ArabicNative
- EnglishFluent
Sectors
- Government
- Games
- Education
Amr Elkhawaga
4 rolesExperience
Most recent role first, with outcomes as stated in the CV.
Game & VR Developer
Digital Skynet Corp
- Built a Windows stream observer for War End Game, a multiplayer Meta Quest title, with live map overview, player POV cameras, teams, score and match timer, plus dynamic spectator layouts for up to 10 players.
- Integrated the observer with GameServer 2.0 over TCP for real-time transforms, connection events, match state and scoring, isolated in a dedicated Windows build to keep the Quest APK unchanged.
- Enabled map updates without a new APK by exporting layouts as JSON to the server and adding REST download, checksum validation and caching on clients.
- Aligned virtual maps with real play spaces via room dimensions, anchor displacements and offsets, and tested sync and collisions across multiple headsets.
Game & VR Developer
Bluebell for projects administration
- Created VR mortar and M1A1 tank gunnery trainers for the Egyptian Military Academy, with realistic aiming, loading and firing, trajectory and impact visualization, and controller-free hand tracking.
- Connected both trainers to an Oracle database for trainee profiles and session scheduling, with automated performance reports for instructors.
- Linked an existing VR shooting trainer to an Arduino vest that delivers a mild shock on in-game hits, over Bluetooth for APK builds and USB for PC builds.
- Developed a VR pistol range on Meta All-in-One SDK with realistic recoil, target spawning, scoring and standalone-headset optimization.
Game Developer
Golden Eagle Tech
- Optimized performance and designed a new open-world level for an upcoming open-world version of Rolling UP for Google Play.
- Added gameplay features, fixed bugs found through independent testing, and integrated Unity Analytics to refine gameplay from player data.
Unity Developer
Vero
- Built multi-headset VR training simulations, including a welding machine simulator for safe, efficient worker training, and prototyped VR concepts in Unreal Engine.
Amr Elkhawaga
5 projectsSelected projects
Shipped titles and products, with the role played on each.
War End Game
Game & VR developer
Multiplayer VR game for Meta Quest; spectator observer, server-delivered maps and real-world spatial alignment.
Built with
- Unity
- C#
- Meta Quest
- GameServer 2.0
- REST APIs
VR M1A1 Tank & Mortar Training
VR developer
Gunnery and mortar training simulations for the Egyptian Military Academy with interactive tank interior, ballistics, automatic skill assessment and instructor reporting.
Built with
- Unity
- Meta All-in-One SDK
- Oracle
VR Shooting Trainer with Haptic Vest
VR & hardware integration developer
VR shooting training enhanced with an Arduino-driven vest that gives physical hit feedback in real time.
Built with
- Unity
- Arduino
- Bluetooth
Rolling UP (open-world version)
Game developer
Upcoming open-world take on the classic Rolling UP for Google Play; performance work, new features and a new open-world level.
Built with
- Unity
- C#
- Unity Analytics
GEM Hackathon — AR Pharaoh Photo Booth
Team developer
Grand Egyptian Museum hackathon: interactive AR Pharaoh avatar and photo-booth UI delivered within an 18-hour deadline.
Built with
- Unity
- AR
Amr Elkhawaga
8 core skillsSkills
Core skills first, then the full toolkit by theme.
Core skills
- Unity
- C#
- Meta All-in-One SDK / Meta Quest
- VR Training Simulation
- Multiplayer Integration (TCP, GameServer 2.0)
- Hand Tracking
- Performance Optimization
- REST APIs
Engine & languages
- Unity
- Unreal Engine (prototyping)
- C#
- C/C++
- Python
VR & simulation
- Meta All-in-One SDK
- XR Interaction Toolkit
- Hand tracking
- Spatial anchors
- Ballistics & trajectory
- Training feedback & scoring
Networking & data
- TCP packets
- GameServer 2.0
- REST APIs
- JSON map delivery
- Checksums & caching
- Oracle database
Hardware integration
- Arduino
- Bluetooth
- USB serial
Performance
- Object pooling
- GC/memory optimization
- Unity Profiler
- Standalone VR optimization
Tools & media
- Visual Studio
- GitHub
- Plastic SCM
- Jira
- Premiere Pro
- After Effects
- DaVinci Resolve
Amr Elkhawaga
Education, certifications and awards
Degrees, certifications and awards on record.
Education
- Bachelor’s Degree in Computer and Information Sciences, Digital Media Technology majorFuture University in Egypt (in affiliation with the University of Cincinnati) · 2024
Certifications
- Optimization and PerformanceUnity Learn · 2025
- VR Development Pathway (badge)Unity Learn · 2024
- Junior Programmer Pathway (badge)Unity Learn · 2023
- Unity Essentials Pathway (badge)Unity Learn
- Artificial Intelligence and Applications (training)IMPACT, Zewail City · 2023
Awards and recognition
- Finalist, Egypt Game Jam 2024 (ITI), with the solo project Velocity Rush
Amr Elkhawaga
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