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Hire Level Designers

Hire vetted Level Designers who craft spaces, encounters and flow that make play memorable. Shortlist in 48 hours; working within 4 working days.

  • Working in 4 working days
  • Shortlist in 48 hours
  • Quality guaranteed in contract
  • No junior profiles

Fig. 01Game Development

  • 48hshortlist
  • 4working days to start
  • 3.4%5 gates passed
  • 72hfree hold

Level Designer

Game Development

AvailabilityShortlist in 48 h

Vetted Level Designer profiles free to start within 4 working days of signature. Counts appear in bands (5–⁠10, 10–⁠20, 20+); below 5 a role shows “Shortlist in 48 h” instead of a number.

Indicative monthly rate per seat

LevelExperienceFrom (USD / month)
Mid4–6 years4,900
Senior6–9 years6,440
Lead9+ years8,360

Quotation-based. VAT shown separately. View in SAR, AED, USD or EUR. Quotes valid for 30 days.

Includes the Game Development practice rate of +10% on the base band.

In short

Remote Pro Ai places vetted Level Designers who craft spaces, encounters and flow that make play memorable. They take levels from block-out to polish with clear intent, build encounters, pacing and navigation with Unreal or Unity tools, and iterate on playtest data and heatmaps.

Your Level Designer designs levels from block-out to polish with clear intent, and iterates on playtest data and heatmaps. Typical stack: Unreal, Unity, Blender, ProBuilder and Perforce.

Why teams are hiring this role now

Action, adventure and shooter projects need level designers in production waves, often for months rather than years, which suits flexible staffing. As worlds grow larger and rely on streaming, level designers who also understand performance and memory budgets have become more valuable than those who only block out spaces.

Meet vetted Level Designer profiles

Illustrative profiles that mirror the vetted bench for this role. Names, employers, full gate scores and video introductions, where recorded, are shared after the click-through NDA.

  • Sample profileRP-3562

    Level Designer

    Senior8 years

    Stack
    • Blender
    • ProBuilder
    • Perforce
    Gate scores
    Technical 3.7 / 4Communication 3.3 / 4
    Time zone
    GMT+2
    Languages
    English · Arabic

    Remote Pro Ai Vetted Verify credential RP-3562

  • Sample profileRP-5181

    Level Designer

    Lead11 years

    Stack
    • Perforce
    • Unreal
    • Unity
    Gate scores
    Technical 3.8 / 4Communication 3.3 / 4
    Time zone
    GMT+3
    Languages
    English · Arabic

    Remote Pro Ai Vetted Verify credential RP-5181

  • Sample profileRP-9324

    Level Designer

    Mid5 years

    Stack
    • Unity
    • Blender
    • ProBuilder
    Gate scores
    Technical 3.4 / 4Communication 3.7 / 4
    Time zone
    GMT+2
    Languages
    English · Arabic

    Remote Pro Ai Vetted Verify credential RP-9324

Illustrative profiles that mirror the vetted bench for this role, anonymised. Names, employers, full scores and credentials are shared after the mutual NDA in the booking flow.

Request named profiles

What your Level Designer does from week one

  1. Designs levels from block-out to polish with clear intent

  2. Builds encounters, pacing and navigation using engine tools

  3. Iterates on playtest data and heatmaps

  4. Collaborates with art and narrative on world coherence

  5. Optimises levels for performance and streaming

Toolset on our bench

We test each capability in a live technical assessment scored by a practice lead. Nothing on this list is taken from a CV.

Choose the level you need

  • Mid4–⁠6 years

    Delivers well-scoped work independently within your architecture and standards.

    from USD 4,900/month

  • Senior6–⁠9 years

    Owns a component or workstream end to end, reviews code and mentors.

    from USD 6,440/month

  • Lead9+ years

    Sets technical direction, leads the squad and reports to your leadership.

    from USD 8,360/month

We never place junior profiles. A practice lead confirms every level, so the band you buy is the scope you get.

Certifications on our bench

No single certification defines this role, so we test the work itself: a live technical assessment scored by a practice lead, plus references from shipped projects.

Remote Pro Ai information security: ISO/IEC 27001 certification in progress (target Q2 2027) · SOC 2 Type II planned for 2027. Evidence and policies are in the Trust Center.

Where this role adds the most value

  • Action
  • adventure
  • shooter and puzzle titles

Not sure this is the right role? Describe the outcome you need and the Scope Agent maps it to roles, levels and a draft squad in minutes.

Describe your project

Results from a delivered engagement

A game studio, Riyadh

Case G-01

multiplayer title with LiveOps

8 specialists · 12 months

Authoritative servers with rollback netcode, regional deployment, anti-cheat, console certification and LiveOps telemetry

  • <100 ms p95 latency in-region
  • first-pass platform certification
  • 24/7 LiveOps coverage

Read the case study

How we vet every Level Designer

MatchIQ™ is our vetting and matching engine: 3.4% of applicants pass 5 gates. The live assessment for this role tests the 5 capabilities above against a realistic task, not trivia.

  1. Applications100%
  2. AI-assisted screen on stack, domain, seniority and time zone31%
  3. Live technical assessment scored by a practice lead9%
  4. Client-fit interview: communication, overlap, documentation habits5%
  5. Reference and credential check3.4%

Level Designer hiring FAQ

Self-serve bookings receive a shortlist within 48 hours and enterprise requests get named candidates within 72 hours. After you approve a profile and sign, your specialist is working within 4 working days, whether the request is on the bench, off-bench or on-site. When fewer than 5 Level Designer profiles are on the bench, we shortlist from the wider vetted network in the same 48 hours.

Pricing is quotation-based and depends on level, hours and any on-site, clearance or data-residency needs. Current bands: Mid from USD 4,900/month · Senior from USD 6,440/month · Lead from USD 8,360/month. VAT is shown separately, quotes can be viewed in SAR, AED, USD or EUR, and every quotation is valid for 30 days. The Squad Builder shows your quote instantly.

Remote Pro Ai is contractually responsible for quality. Raise it at any time: a replacement starts within 4 working days; the full handover completes in under 14 days. Your first engagement also begins with a no-bill trial, one per company: 5 working days on self-serve bookings and 10 on enterprise contracts.

This role is offered at Mid, Senior and Lead level. We never place junior profiles. A practice lead confirms each specialist’s level through a live technical assessment and reference checks, so the band on your quotation reflects scope the person has already delivered rather than a job title on a CV.

They start with intent, what the player should feel and learn, then block out quickly with ProBuilder or engine tools, playtest early and iterate before art investment. Once layout and pacing are proven, they work with environment artists on dressing and lighting.

Designers review heatmaps, death and completion data, time-to-complete and player recordings to find confusion, frustration or dead space. Changes are targeted and retested, so each iteration improves flow rather than reflecting personal taste. Before-and-after comparisons show whether each change actually worked for players.

Yes, it is part of the role: managing sightlines, occlusion, streaming volumes and actor counts within platform budgets. They work with technical artists and engineers so large levels stay smooth on target hardware. Performance captures are reviewed at every milestone, not only before certification.

Action, adventure, shooter and puzzle titles. We match designers to your genre and camera perspective, because a third-person action level and a competitive multiplayer map demand very different skills and references. Portfolios include block-outs and playtest notes, so you can judge process as well as final screenshots.

Your Level Designer, working in 4 working days

Add this role to a squad, see your quote instantly, and hold profiles free for 72 hours.

  • Build your squad online

    No card needed · 72 h free hold · No-bill trial: 5 working days self-serve, 10 in the Enterprise lane.

  • 20 minutes with a solutions architect

    No sales script.